3.50 Druid Discussions

Started by Daniel Spain, Oct 08, 2024, 08:02 PM

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Daniel Spain

Druids are masters of nature's elements and can wear only natural made armors
and wield blunt weapons, but may also command the elements to slay their foes
or aid their allies.

They start with the following...
␛[1;37m
    Vitality 22

They gain the following skills... 

     1 Summon elemental guardians to aid you in combat
     5 Recall back and forth to unlocked elemental shrines
    10 Mana regeneration doubled when out of combat
    20 Spell power increased when resting from an attack
    P1 Elemental guardians regenerate health when they move
    P2 Single target spell kills heal your elemental guardian to full
    P3 Elemental guardians gain passive bonuses based on their element
    P4 Can equip relic weapons which level up and gain bonuses

Daniel Spain

changes to the druid elemental guardian system...

now when you are in a main region (mountains, swamp, forest, etc) you will come across "sprites"
attuned to a specific element (stone sprite, fire sprite,etc) and when you kill one you will get
a message that you need to kill X more to gain their protection. once you kill the final one
you will get another message to seek out their shrine and pay homage. once you locate the shrine in that
region, you pray and are then granted the ability to summon that elements guardian as a permanent follower.
Also, if you are level 5 or more you can also recall to that shrine at any time, and when in that shrine
you regenerate your lost health and mana VERY fast.

test version 1 will have the rocky mountains (stone guardian), the dense forest guardian (thorn guardian),
and the dismal swamp (water guardian) active.